Once again, Arch-Daemon Zur has been trapped in the 9 pits of hell by one of their rivals.

  • Each level is the arch-daemon summoning humans by marking the correct squares in a grid with a rune
  • Click each tile to change from “no rune” => “rune” (white) => marked as “no rune required” (red)
  • The numbers next to each row and column indicate blocks of tiles which should be marked
  • They are in the correct order and must have an empty tile separating each group.
  • Waves of enemies attack and must be survived.
  • When the player wants they can check the puzzle solution by clicking “Summon”. They are rewarded an amount of mana depending on how close to correct the solution was. Closer to perfect = more mana.
  • They then purchase humans to summon.
  • Once the wave is complete, they get a score based the enemies killed and if they got the puzzle correct.
  • If their health drops to zero, the game ends.
  • There are 9 levels to complete.

How to solve the nonogram puzzle: https://delightfulpaths.com/how-to-solve-nonogram-puzzles This is a much better explanation of this type of puzzle game than my bullet points

Clicking the tile toggles through the states, the X is purely to help you mark a tile as definitely not required